Wednesday, September 10, 2008

Hell Froze Over...

...because finally, after what seems like endless discussion and countless, fruitless patches, Blizzard has finally relented.

As of the next Beta build, people, Corruption is going to be instant-cast as a base ability.

Oh, and Ruin is going to be accessible for 20 talent points (!!!), switching places with Devastation and going from 1 to 5 talent points. This means that talent specs will be able to revel in Ruinous glee without giving up their 51pt talents.

This is huge. This is more than huge, this is amazing. Sure we give up 5% crit, but every talent tree will have access to Ruin!!

Oh, and Metamorphosis is getting seriously buffed. The warlock love is layered on thick with this patch.

Saturday, September 6, 2008

What Fel Dealings This?

So unless you've been living under the proverbial rock, or simply have more sense than 99.99% of the WoW population, you have probably been salivating over the promises of the new expansion. Wrath of the Lich King is like a frightening, undead pinata - vaguely threatening, but loaded with delicious candy. Talent candy! Skill candy! Candy that helps you remember how many murlocs you've killed!

But no self-respecting gamer would be satisfied with the 'Official' list of changes, and this warlock is certainly no exception! While I'm very excited at the prospects of Haunting things and transforming into a Demon, I've got my own little list of 'lock-related changes that I'd love to see in-game.

In no particular order:

Continue reading 'What Fel Dealings This?'

Reviewing the Trailer

((First posted as a comment on a post over at Player vs Developer))

Having not yet seen the WAR trailer, I can't really do any comparisons, but I can speak to the Wrath trailer.

The biggest issue with the trailer is that you have to have played WC3 for the real gravitas of the video to make sense. If you played through Arthas' campaign, the voice-over by his father is poignant, prescient, and chilling.

Close your eyes (or bring up another window) and listen to the trailer; it's easy to imagine this older King just beaming to his promising son. The juxtaposition with the horror of Northrend makes for good cinema.

Continue reading 'Reviewing the Trailer'

Seasons Change

Well everyone, summer has come and gone, and this one in particular has been absolutely amazing. My son was born late in May, and he's been keeping my wife and I really REALLY busy, so much so that WoW got shelved for a while.

I managed to earn my epic flying mount before the little guy was born, so my last real achievement in TBC was complete (I never really bought into the whole Shattered Sun thing). I have however been keeping a very close eye on the news out of Wrath of the Lich King, and I'd be lying if I said I wasn't totally stoked. I'm working on a theoretical Affliction build that has me very excited, which I should have up in the next week or so. I've got a few posts that I've jotted down that I'll be putting up before then, so bear with me.

The air is getting chillier; you can feel the seasons starting to shift. I love the fall (not just because it's marked by two of my favorite holidays, Halloween and Thanksgiving!). Summer is no time to be a warlock. Sunlight isn't exactly our best friend. Nay, bring on the rolling fog, rapid dusks and whirling leaves!

Tuesday, May 13, 2008

Entry 18: Lean Theory Applied to Leveling - The Grind

Being a hybrid is odd. It seems to me, at least at this stage of the leveling game, that enchancement is about head and shoulders above either restoration or elemental in terms of efficiency. Why? Gear availability, and the stats that go with that.

Continue reading 'Entry 18: Lean Theory Applied to Leveling - The Grind'

Entry 17: U heal Mara?

That was the whisper Shatterhoof got as I was unloading his bags at the AH in Ogrimmar last night. For a moment I was overcome by a wave of surrealness (surreality?). Instantly it seemed that every time I'd ever blindly whispered for a healing spot in an instance run flashed across my mind's eye. I recalled the vacant, blind depression associated with a blind tell, with the knowledge that the person will more than likely tell you no. I recalled the terrible sinking feeling as the clock ticks to the ten, twenty, thirty minute mark in LFG. I remembered the increasingly ambivalent party messages from the other group members, the sight of their little map icons shuffling off to the daily quest areas, or worse, to the battlemasters. I was acutely reminded of the sick feeling of knowing a run is dead before it even started.

Then the person whispered me again, 'U heal mara??'

Continue reading 'Entry 17: U heal Mara?'

Entry 16: How much is your time worth?

I'm crunching along merrily on my shaman, and at the moment I am perfectly content to follow the leveling guide and just sort of cruise through the game in melee mode. Just got into the first few ranks of Unleashed Rage, so now that little shudder of glee I get whenever I crit has evolved into more of a sick cackle. The thing I can't stand about my shaman at this level is the unpredictability of fights, since everything is predicated on getting off a crit. Sometimes I run in, get crits/windfury procs like crazy and the target is dead before I can blink. Other times, I'll stand there for what seems like forever just dual swinging away, getting increasingly frustated as the white numbers continually get broken up by MISS, MISS, DODGE, etc, with nary a crit in sight. I hardly ever drop totems unless I know I can reliably pull multiple mobs in sequence. I've found that using Lighting Bolt Rank 1 is a great way of getting something's attention without having to leave my little bubble of awesomeness.

But that's kind of besides the main point to this article.

Continue reading 'Entry 16: How much is your time worth?'

Wednesday, April 30, 2008

Entry 15: A Walk on the Shaman Side

Recently, I've toned down the amount of lockage on my account to break things up a little. I've run into something of a wall of Feren. I've purchased my epic flight mount, so money holds no sway over me anymore. I have little to no desire to level enchanting any more, since I'm probably going to lose it in favor of Inscription when Wrath gets released. My guild continues to stumble trying to re-establish a routine Kara group thanks to some painful desertions earlier in the year, so raiding in on hiatus. Magister's Terrace is still mildly entertaining, but everyone seems entirely afraid of heroic mode, so much so that most of my heroic attempts, assuming I even get a full group together, end up falling apart half a dozen pulls into the instance. Most of the time it doesn't even seem like we're doing that badly! We'll run in, start fighting a few groups, down them in (at least, to me) reasonable time, when usually the healer will pipe up that the tank is simply not geared enough for the run. Someone else will nod sagely, and suddenly we're done. Yours truly ends up scratching his head in confusion, but having never tanked/healed a major instance before, I defer to the knowledge and experience of those more familiar with the concepts. It's happened so often that I'm pretty much ambivalent about it.

Though Timbal's Focusing Crystal sure would be sweet.

So, glancing through my character screen, I decided that I'd rather spend my scant WoW hours doing something productive rather than farming Shattered Sun rep. Who needs a title anyway, right? I dusted off Shatterhoof, my trusty Shaman, and set about relearning the basics of shamanism.

It's been a very interesting experience, to be sure. Remember, Feren has been my main for over three years, and I've rarely deviated, if at all. In fact, the last time I started alting it up was about three or four months before Burning Crusade got released...

Hm. This seems to be turning into a trend.

Continue reading 'Entry 15: A Walk on the Shaman Side'

Friday, April 4, 2008

Entry 13: That's Borne. With an 'E'.

Guilds are an interesting mechanism in MMOs. When I first started playing WoW, I had no idea what a guild was or had any inclination to join one. I was perfectly content and happy to solo myself through the first few zones, oblivious to much else. I think the concept of a guild is rather intimidating to new MMO players because it equally conjures images of intense servitude and enjoyable camaraderie. I know I was hesitant to join at first because I feared the drama that must inevitably come from interacting with players sitting behind avatars. Thankfully my negative experiences have been relatively limited, and my present guild has been a very good fit for me.

But great twisting nether, has there been drama lately.

Continue reading 'Entry 13: That's Borne. With an 'E'.'

Entry 12: Futurecrafting

Minor tangent. I'm presently working on my MBA, grinding away all sorts of hours during the week on reading up for class and writing papers. One of our current books is the business theory Wikinomics. For those of you unfamiliar with the term, but familiar with Wikipedia, the concepts are easy to explain.

Wikinomics proposes that a new world order is emerging, whereby the line separating consumers from producers becomes increasingly vague. The internet has revolutionized communication, allowing people to gather together and network with each other much faster than before. The author believes that the most successful of companies will be the ones who embrace this new open framework of public discourse, forming close alliances with their consumers, suppliers, and even their competition, in order to widen the field and encourage innovation. One of the keys to this is allowing your customers a major hand in the development of your product.

It's a compelling argument, though obviously rife with complicated issues, such as the role of intellectual property in a world of open sourcing, but there are better venues than a Warcraft blog to discuss them. No, this post has to do with applying that concept to that oft-maligned aspect of World of Warcraft - the crafting professions.

Continue reading 'Entry 12: Futurecrafting'

Wednesday, April 2, 2008

Crawlers of the Void 01

In the pursuit of knowledge, great care must be taken to ensure that the eye does not catch sight of the unreadable, the ear word of the unspeakable, the mind thought of the unknowable; for while wounds earned in battle may be healed, the mind is a devious thing: that which is learned may never be unlearned. ~ A Hymn of Shade and Sorrow

Continue reading 'Crawlers of the Void 01'

Saturday, March 22, 2008

Entry 11: Something Wicked This Way Comes

Well fellow players, with Patch 2.4 imminent we can happily cross off another milestone between TBC and Wrath of the Lich King. I have no idea when the expansion is coming out, but as always, expectations are running high. While the prospects of assailing Northrend and battling Arthas' minions is certainly intriguing (alas, my inability to fit into any kind of raid schedule all but guarantees that I will be merely a foot soldier in the campaign against the Scourge), I know that many people are much more curious about WoW's first Hero Class, the Death Knight.

Rather than waste my breath championing or denouncing the new class, I'm going to go into full RP-geek mode. What follows, my friends, is my personal list of favorite, Death Knight-inspiring characters from fiction! I don't know about you all, but when I go to create a character, I usually have an image in my head of what his/her personality is going to be, and how I'd RP if ever given the opportunity. Frequently, I'll draw on some favorite character from popular culture and hope that the Blizzard name system doesn't smack me with the infringement stick.

Since I'm probably not going to get away with the more recognizable Death Knight references (good luck, for instance, getting very far named Nazghul), I decided to go really far into left field.

Let's see the name police catch these!

Continue reading 'Entry 11: Something Wicked This Way Comes'