Saturday, March 22, 2008

Entry 11: Something Wicked This Way Comes

Well fellow players, with Patch 2.4 imminent we can happily cross off another milestone between TBC and Wrath of the Lich King. I have no idea when the expansion is coming out, but as always, expectations are running high. While the prospects of assailing Northrend and battling Arthas' minions is certainly intriguing (alas, my inability to fit into any kind of raid schedule all but guarantees that I will be merely a foot soldier in the campaign against the Scourge), I know that many people are much more curious about WoW's first Hero Class, the Death Knight.

Rather than waste my breath championing or denouncing the new class, I'm going to go into full RP-geek mode. What follows, my friends, is my personal list of favorite, Death Knight-inspiring characters from fiction! I don't know about you all, but when I go to create a character, I usually have an image in my head of what his/her personality is going to be, and how I'd RP if ever given the opportunity. Frequently, I'll draw on some favorite character from popular culture and hope that the Blizzard name system doesn't smack me with the infringement stick.

Since I'm probably not going to get away with the more recognizable Death Knight references (good luck, for instance, getting very far named Nazghul), I decided to go really far into left field.

Let's see the name police catch these!

Continue reading 'Entry 11: Something Wicked This Way Comes'

Sunday, March 16, 2008

Entry 10 - Who imba? U imba!

Alright, I've been a little strapped for WoW time lately, but I have managed to make some progress here and there. For one, I finally got my epic flier! Let me tell you what, the 280% increased travel speed is STUPID. I've never managed to do anything so freaking quick in my gaming life, it's changed the way I think about any task in the game. The bombing run missions are trivial, and I'm usually forced to float around waiting for the bomb cool-down to wrap up. The Ogri'la quest took me just about two minutes, maybe a little over if you count accepting and turning in the quest. TWO MINUTES.

But enough ranting on the super mount (that I shall leave for a later post!), I'm here to talk about a quick little search that can yield some cool results. Just how imba is your character? Be ready to find out.

Continue reading 'Entry 10 - Who imba? U imba!'

Monday, March 10, 2008

Entry 9 - blah blah blah formatting stuff

Just a short post today. To spare my readers from my propensity to hurl walls of text around like they were Insta-Corruptions in a BG, I've applied some of the awesome principles from Blog Azeroth. All of my posts should now be divided into nice little introductory text blocks and the handy link to the full article. Now you cannot complain that I a forcing you to read endlessly; you choose your own personal hell!

On a WoW note, I finally broke down and bought my Gladiator's Spellblade. My spell damage in shadow now exceeds 1000 with Fel Armor. Mages beware.

Friday, March 7, 2008

Entry 8: Sketches of the Afflicted


Here's a quick sample of a pic I'm working on for the site. This is the straight pencil sketch, freshly scanned and shrunk for your viewing pleasure. Next step will be to throw it into Painter and do some inking, then to play around with the paints. Still trying to decide if I'll use watercolors or oils, or go for a more anime approach with some cel coloration.

We'll see, I guess. Yes, in case you're wondering, that's supposed to be the Frozen Shadoweave Shoulders and Mana-Etched Crown he's wearing.

Thursday, March 6, 2008

Entry 7: A Tale of Two Warcrafts

It wasn't so long ago that the idea of gearing yourself through PVP was at best a fool's errand, and at worst a massive time sink that led not a few High Warlords to outright quit as soon as they reached the top. The changes to the honor system and the introduction of Battlegroups made group PVP - gasp - fun again. This post isn't about the BGs, though. It's about the relatively sudden shift I've felt in the way the game is being managed, most notably, by the seeming reversal on the way the developers seem to be handling class balancing issues.

All of this, of course, stems from the introduction of the Arena system.

Continue reading 'Entry 7: A Tale of Two Warcrafts'

Monday, March 3, 2008

Entry 6 - Planning for the Future

As of this writing, humble visitor, your host is sitting on the largest pile of Gold he's ever had in his entire gaming career. 4420 gold, to be precise, within spitting distance of that coveted 5000 that will finally get me my epic flyer. Having long-since earned my exalted rank with the Sha'tari Skyguard, once I finally clock in those last hundred gold I will likely be cruising around on one of those slick Nether rays.

At least, that had been my plan. Then the PTR went and threw a very shiny fly into the ointment.

Continue reading 'Entry 6 - Planning for the Future'

Entry 5 - Regarding Lifetap

((Copied from a post I made on another blog forum. The blogger was asking for an explanation as to why warlocks were freaking out over the proposed change to lifetap on the PTR.))

Greetings. As one of the angry mob, let me do my best to provide a concise and meaningful response to the changes proposed in patch 2.4.

The problem with the new lifetap is that it no longer fits into the design of the class as a whole. As many other players have pointed out, this change was designed to negate the bonus stacking stamina provided to warlocks, both in pvp and in pve. On Live, stamina falls into place as the third most critical stat for warlocks to focus on in PVE (Spell Hit > Spell Damage > Stamina), whereas in PVP it falls closer to second place, right behind Resilience.

Everything about the warlock focuses on stamina. We have two talents that provide a passive boost to stamina (Demonic Embrace and Fel Stamina), and one of our pets, the Imp, is designed as an unkillable party buff to stamina (Blood Pact). Much of the item budgets for warlock-centeric gear tends to stack stamina much more than it does intellect.

The change to Lifetap on the PTR flies in the face of all of that.

Continue reading 'Entry 5 - Regarding Lifetap'

Entry 4 - Tap That Trinket!

If you played anytime towards the end of Classic WoW but right before the Burning Crusade was released, I'm sure you remember all the whining that went on about mages using spelldamage trinkets to Pyroblast people into oblivion. It seemed you couldn't get ten posts down the official forums without someone else complaining that some mage (or enterprising warlock) had one or two shotted them in their last BG session. Granted, this was at a time when players with access to these trinkets usually also had access to significantly better gear too, meaning the divide between the one-shotter and the one-shotee was fairly large. At a time when over +400 spell damage was almost unheard of, and resilience had yet to rear its anti-crit head, using a trinket to boost your spell damage up over the threshhold of normalcy led to some fairly big numbers.

Then Hellfire Penninsula opened up, and all of a sudden almost every spell caster in the game had access to a powerful, easy to acquire trinket that did almost the same thing as the long-coveted Talisman of Ephemereal Power: Ancient Crystal Talisman. This lovely green item, obtained early in the 60-70 grind, stayed with me until I finally found a better trinket in Icon of the Silver Crescent. It's been only recently, however, that I've been getting real mileage out of my Use trinkets.

Continue reading 'Entry 4 - Tap That Trinket!'

Entry 3 - Grouping as Affliction

I'm a lock who absolutely loves grouping. I love doing dungeon crawls, love raiding (when I have time), and generally enjoy the dynamics of a group encounter more than the solo stuff. Because let's be honest, locks DESTROY solo PVE. It's nice to have a real challenge once in a while, and group battles are some of the surefire ways of getting your fix of ragnarok-inducing mayhem.

There's one problem with group combat though, one tiny, nagging little detail that annoys me more than a paladin on his third health bar: trash pulls. In any group situation, you will most likely be asked to perform some kind of CC function (and if you're any good at it, you may actually volunteer to do so rather than trust the shifty-eyed rogue who hasn't said a damn thing since group invites went out) in addition to simply blowing stuff up good. That's fine, you have your trusty Seduce macro that tells your pocket hottie to keep one of the bad things occupied, no sweat. This article isn't about managing Seduce. It's about smashing face.

Continue reading 'Entry 3 - Grouping as Affliction'

Entry 2 - The Early Years

It's been so very, very long since I've contemplated those first few seasons after I undertook the calling of the Warlock, so bear with me if I stumble along.

The decision to be a warlock was a simple one. Of all the classes I could have chosen, this one appealed to me from a pure ascetic sense. Having known no other worlds besides Azeroth, I was not swayed by the notions of role or mechanism that some of my contemporaries were. I just wanted to jump as far into the dark as I could. Good, justice, all that is fine and dandy, but we all know that evil has more fun.

Continue reading 'Entry 2 - The Early Years'

Entry 1 - Introduction

Hello. Welcome to my hovel. It's rather small, I'll admit, but there's ample space for what I need here. I'm not as young as I used to be, you see, and I've found that my adventures leave me far more taxed than they used to. A corpse as old as mine needs its rest, and as luck would have it, I managed to persuade the old tenant of this mausoleum that it was time to move on.

Please be mindful of the bones on your way out. I wouldn't want my first guest to trip and hurt themselves on account of the loaf who let this place fall into such disrepair.

This is where I come to gather my thoughts after a long week in the services of my brethren, the Shadows of the Nethrezim. They are a likable lot, though they do tend to get a little carried away sometimes. I suppose having a Dreadlord's mandate hanging over your head will do that, but that's neither here nor there. We were talking about me.

I've been a warlock now for as long as I can remember. My memories of the time before my present...malady...set in are foggy at best, so please do not press me for those details. For over seventy seasons I have been studying the path of shadow and flame, to varying degrees of success, but recently I've begun to perceive the future with far more uncertainty than is my wont. I've already mentioned the fatigue, but there is more. The magic doesn't flow as easily as it once did. It seems to take more effort every day to get up and will this dead body of mine forward. I've begun to hear things, dark things...echoing in my head...

...but I digress. You didn't come here for my life story. You came here for a bit of knowledge, some scrap of lore, a glimpse of insight. Well. I'd hate to disappoint you, but I'm afraid it would be very unwise for you to put much faith in the prattling of this humble undead. I'm no guru, no prophet. The best I can do is tell you of the road I walked, and let you see where the largest stones and deepest potholes are. I pray you make better decisions than I did.

If that will suffice, then I will be happy to oblige you. Talking, it seems, remains one of the few things that does not wear me out too swiftly as of yet. So make camp, start up a fire if you are chilled, and we shall have palaver. Feel free to interrupt if I begin to stray, my attention span is not what it used to be.

By the way, my name is Ferenczys. It is a pleasure to make your acquaintance.